LootLocker Unreal SDK 10.5.0
Game backend SDK for Unreal Engine
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FLootLockerLeaderboardUpcomingReset Struct Reference

A pending manual reset for a leaderboard that has been requested but not yet processed. More...

#include <LootLockerLeaderboardRequestHandler.h>

Data Fields

int Id = 0
 The unique ID of this manual reset request.
 
FString Name = ""
 An optional human-readable name for this reset request.
 
FString Scheduled_for = ""
 The UTC time at which this reset is scheduled to be processed (ISO 8601).
 

Detailed Description

A pending manual reset for a leaderboard that has been requested but not yet processed.

Field Documentation

◆ Id

int FLootLockerLeaderboardUpcomingReset::Id = 0

The unique ID of this manual reset request.

◆ Name

FString FLootLockerLeaderboardUpcomingReset::Name = ""

An optional human-readable name for this reset request.

◆ Scheduled_for

FString FLootLockerLeaderboardUpcomingReset::Scheduled_for = ""

The UTC time at which this reset is scheduled to be processed (ISO 8601).