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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerLeaderboardRequestHandler.h>
Data Fields | |
| FString | cron_expression = "" |
| FString | next_run = "" |
| FString | last_run = "" |
| TArray< FString > | schedule |
| FString FLootLockerLeaderboardSchedule::cron_expression = "" |
| FString FLootLockerLeaderboardSchedule::last_run = "" |
| FString FLootLockerLeaderboardSchedule::next_run = "" |
| TArray<FString> FLootLockerLeaderboardSchedule::schedule |