LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerLeaderboardSchedule Struct Reference

#include <LootLockerLeaderboardRequestHandler.h>

Data Fields

FString cron_expression = ""
 
FString next_run = ""
 
FString last_run = ""
 
TArray< FString > schedule
 

Field Documentation

◆ cron_expression

FString FLootLockerLeaderboardSchedule::cron_expression = ""

◆ last_run

FString FLootLockerLeaderboardSchedule::last_run = ""

◆ next_run

FString FLootLockerLeaderboardSchedule::next_run = ""

◆ schedule

TArray<FString> FLootLockerLeaderboardSchedule::schedule