LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerGetMemberRankResponse Struct Reference

#include <LootLockerLeaderboardRequestHandler.h>

Inheritance diagram for FLootLockerGetMemberRankResponse:
Collaboration diagram for FLootLockerGetMemberRankResponse:

Data Fields

FString member_id = ""
 
int rank = 0
 
int score = 0
 
FLootLockerPlayer player
 
FString metadata = ""
 
- Data Fields inherited from FLootLockerResponse
bool success = false
 Whether this request was a success.
 
int StatusCode = 0
 HTTP Status code from the request to LootLockers backend.
 
FString FullTextFromServer = ""
 Raw text/http body from the server response.
 
FLootLockerErrorData ErrorData
 If this request was not a success, this structure holds all the information needed to identify the problem.
 
FLootLockerRequestContext Context
 Context for the request.
 

Field Documentation

◆ member_id

FString FLootLockerGetMemberRankResponse::member_id = ""

◆ metadata

FString FLootLockerGetMemberRankResponse::metadata = ""

◆ player

FLootLockerPlayer FLootLockerGetMemberRankResponse::player

◆ rank

int FLootLockerGetMemberRankResponse::rank = 0

◆ score

int FLootLockerGetMemberRankResponse::score = 0