LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
ULootLockerMiscellaneousRequestHandler Class Reference

#include <LootLockerMiscellaneousRequestHandler.h>

Inheritance diagram for ULootLockerMiscellaneousRequestHandler:
Collaboration diagram for ULootLockerMiscellaneousRequestHandler:

Public Member Functions

 ULootLockerMiscellaneousRequestHandler ()
 

Static Public Member Functions

static FString GetServerTime (const FLootLockerPlayerData &PlayerData, const FTimeResponseDelegate &OnCompletedRequest)
 
static FString GetLastActivePlatform (const FLootLockerPlayerData &PlayerData)
 
static FString GetGameInfo (const FGameInfoResponseDelegate &OnCompletedRequest)
 

Constructor & Destructor Documentation

◆ ULootLockerMiscellaneousRequestHandler()

ULootLockerMiscellaneousRequestHandler::ULootLockerMiscellaneousRequestHandler ( )
inline

Member Function Documentation

◆ GetGameInfo()

static FString ULootLockerMiscellaneousRequestHandler::GetGameInfo ( const FGameInfoResponseDelegate OnCompletedRequest)
static

◆ GetLastActivePlatform()

static FString ULootLockerMiscellaneousRequestHandler::GetLastActivePlatform ( const FLootLockerPlayerData PlayerData)
static

◆ GetServerTime()

static FString ULootLockerMiscellaneousRequestHandler::GetServerTime ( const FLootLockerPlayerData PlayerData,
const FTimeResponseDelegate OnCompletedRequest 
)
static