LootLocker Unreal SDK 10.7.0
Game backend SDK for Unreal Engine
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LootLockerPersistentStorageRequestHandler.h File Reference
#include "CoreMinimal.h"
#include "LootLockerResponse.h"
#include "LootLockerPlayerData.h"
#include "JsonObjectConverter.h"
#include "LootLockerPersistentStorageRequestHandler.generated.h"
Include dependency graph for LootLockerPersistentStorageRequestHandler.h:
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Go to the source code of this file.

Data Structures

struct  FLootLockerPersistentStorageItem
struct  FLootLockerPersistentStorageItems
struct  FLootLockerPersistentStorageItemsResponse
struct  FLootLockerPersistentStorageItemResponse
class  ULootLockerPersistentStorageRequestHandler

Typedefs

typedef void(* FPersistentStorageItemsResponseDelegate) (FLootLockerPersistentStorageItemsResponse)
 C++ response callback delegate; receives an FLootLockerPersistentStorageItemsResponse result.
typedef void(* FPersistentStorageItemResponseDelegate) (FLootLockerPersistentStorageItemResponse)
 C++ response callback delegate; receives an FLootLockerPersistentStorageItemResponse result.