#include "CoreMinimal.h"#include "LootLockerResponse.h"#include "LootLockerPlayerData.h"#include "JsonObjectConverter.h"#include "LootLockerPersistentStorageRequestHandler.generated.h"

Go to the source code of this file.
Data Structures | |
| struct | FLootLockerPersistentStorageItem |
| struct | FLootLockerPersistentStorageItems |
| struct | FLootLockerPersistentStorageItemsResponse |
| struct | FLootLockerPersistentStorageItemResponse |
| class | ULootLockerPersistentStorageRequestHandler |
Typedefs | |
| typedef void(* | FPersistentStorageItemsResponseDelegate) (FLootLockerPersistentStorageItemsResponse) |
| C++ response callback delegate; receives an FLootLockerPersistentStorageItemsResponse result. | |
| typedef void(* | FPersistentStorageItemResponseDelegate) (FLootLockerPersistentStorageItemResponse) |
| C++ response callback delegate; receives an FLootLockerPersistentStorageItemResponse result. | |