5#include "CoreMinimal.h"
7#include "LootLockerServerConnectedAccountsRequest.generated.h"
16USTRUCT(BlueprintType, Category =
"LootLockerServer")
23 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
24 FString Provider = "";
28 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
29 FString Provider_name = "";
33 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
34 FString Player_identifier = "";
40USTRUCT(BlueprintType, Category = "LootLockerServer")
47 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
48 int Legacy_player_id = 0;
52 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
57 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
68USTRUCT(BlueprintType, Category = "LootLockerServer")
75 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
76 TArray<FString> Player_ids;
80 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
81 TArray<
int> Legacy_player_ids;
91USTRUCT(BlueprintType, Category = "LootLockerServer")
98 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
void(* FLootLockerServerListConnectedAccountsResponseDelegate)(FLootLockerServerListConnectedAccountsResponse)
C++ response delegate for listing connected accounts.
Definition LootLockerServerConnectedAccountsRequest.h:109
Definition LootLockerServerConnectedAccountsRequest.h:118
static FString ListConnectedAccounts(const TArray< FString > &PlayerULIDs, const TArray< int > &LegacyPlayerIDs, const FLootLockerServerListConnectedAccountsResponseDelegate &OnResponseCompleted)
List connected accounts for multiple players (up to 25) You can provide player ULIDs,...
ULootLockerServerConnectedAccountsRequest()
Details about a connected authentication provider for a player.
Definition LootLockerServerConnectedAccountsRequest.h:18
Request to list connected accounts for multiple players.
Definition LootLockerServerConnectedAccountsRequest.h:70
Response for listing connected accounts for multiple players.
Definition LootLockerServerConnectedAccountsRequest.h:93
The base response for all LootLocker Server responses.
Definition LootLockerServerResponse.h:67