LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerConnectedAccount Struct Reference

Details about a connected authentication provider for a player. More...

#include <LootLockerServerConnectedAccountsRequest.h>

Data Fields

FString Provider = ""
 Simple provider name (e.g., "steam", "xbox", "psn")
 
FString Provider_name = ""
 Human readable provider name.
 
FString Player_identifier = ""
 The identifier of the player on said provider.
 

Detailed Description

Details about a connected authentication provider for a player.

Field Documentation

◆ Player_identifier

FString FLootLockerServerConnectedAccount::Player_identifier = ""

The identifier of the player on said provider.

◆ Provider

FString FLootLockerServerConnectedAccount::Provider = ""

Simple provider name (e.g., "steam", "xbox", "psn")

◆ Provider_name

FString FLootLockerServerConnectedAccount::Provider_name = ""

Human readable provider name.