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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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Details about a connected authentication provider for a player. More...
#include <LootLockerServerConnectedAccountsRequest.h>
Data Fields | |
| FString | Provider = "" |
| Simple provider name (e.g., "steam", "xbox", "psn") | |
| FString | Provider_name = "" |
| Human readable provider name. | |
| FString | Player_identifier = "" |
| The identifier of the player on said provider. | |
Details about a connected authentication provider for a player.
| FString FLootLockerServerConnectedAccount::Player_identifier = "" |
The identifier of the player on said provider.
| FString FLootLockerServerConnectedAccount::Provider = "" |
Simple provider name (e.g., "steam", "xbox", "psn")
| FString FLootLockerServerConnectedAccount::Provider_name = "" |
Human readable provider name.