14 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
17 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
20 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
23 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
26 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
29 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
Definition LootLockerRequestContext.h:11
FString RequestURL
The url that this request was made to.
Definition LootLockerRequestContext.h:24
FString RequestId
The unique identifier for this request.
Definition LootLockerRequestContext.h:21
FString PlayerUlid
What player this request was made on behalf of.
Definition LootLockerRequestContext.h:15
FString RequestTime
The time that this request was made.
Definition LootLockerRequestContext.h:18
FString RequestMethod
The HTTP Method that was used for this request.
Definition LootLockerRequestContext.h:27
FString RequestParametersJsonString
The request parameters as a json string.
Definition LootLockerRequestContext.h:30