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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Request to redeem an Apple App Store purchase for a specific class, extending the player request with a class identifier. More...
#include <LootLockerPurchasesRequestHandler.h>


Data Fields | |
| int | Class_id = 0 |
| The id of the class to redeem this transaction for. | |
Data Fields inherited from FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest | |
| bool | Sandboxed = false |
| Whether or not to use the app store sandbox for this redemption. | |
| FString | Transaction_id = "" |
| The id of the transaction successfully made towards the Apple App Store. | |
Request to redeem an Apple App Store purchase for a specific class, extending the player request with a class identifier.
| int FLootLockerRedeemAppleAppStorePurchaseForClassRequest::Class_id = 0 |
The id of the class to redeem this transaction for.