LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerRedeemAppleAppStorePurchaseForClassRequest Struct Reference

Request to redeem an Apple App Store purchase for a specific class, extending the player request with a class identifier. More...

#include <LootLockerPurchasesRequestHandler.h>

Inheritance diagram for FLootLockerRedeemAppleAppStorePurchaseForClassRequest:
Collaboration diagram for FLootLockerRedeemAppleAppStorePurchaseForClassRequest:

Data Fields

int Class_id = 0
 The id of the class to redeem this transaction for.
 
- Data Fields inherited from FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest
bool Sandboxed = false
 Whether or not to use the app store sandbox for this redemption.
 
FString Transaction_id = ""
 The id of the transaction successfully made towards the Apple App Store.
 

Detailed Description

Request to redeem an Apple App Store purchase for a specific class, extending the player request with a class identifier.

Field Documentation

◆ Class_id

int FLootLockerRedeemAppleAppStorePurchaseForClassRequest::Class_id = 0

The id of the class to redeem this transaction for.