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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Request to redeem an Apple App Store purchase for the current player using a transaction identifier, with an optional sandbox flag. More...
#include <LootLockerPurchasesRequestHandler.h>

Data Fields | |
| bool | Sandboxed = false |
| Whether or not to use the app store sandbox for this redemption. | |
| FString | Transaction_id = "" |
| The id of the transaction successfully made towards the Apple App Store. | |
Request to redeem an Apple App Store purchase for the current player using a transaction identifier, with an optional sandbox flag.
| bool FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest::Sandboxed = false |
Whether or not to use the app store sandbox for this redemption.
| FString FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest::Transaction_id = "" |
The id of the transaction successfully made towards the Apple App Store.