LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest Struct Reference

Request to redeem an Apple App Store purchase for the current player using a transaction identifier, with an optional sandbox flag. More...

#include <LootLockerPurchasesRequestHandler.h>

Inheritance diagram for FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest:

Data Fields

bool Sandboxed = false
 Whether or not to use the app store sandbox for this redemption.
 
FString Transaction_id = ""
 The id of the transaction successfully made towards the Apple App Store.
 

Detailed Description

Request to redeem an Apple App Store purchase for the current player using a transaction identifier, with an optional sandbox flag.

Field Documentation

◆ Sandboxed

bool FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest::Sandboxed = false

Whether or not to use the app store sandbox for this redemption.

◆ Transaction_id

FString FLootLockerRedeemAppleAppStorePurchaseForPlayerRequest::Transaction_id = ""

The id of the transaction successfully made towards the Apple App Store.