LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerPlayerHero Struct Reference

#include <LootLockerHeroRequestHandler.h>

Collaboration diagram for FLootLockerPlayerHero:

Data Fields

int32 id = 0
 
int32 hero_id = 0
 
int32 instance_id = 0
 
FString hero_name = ""
 
FString character_name = ""
 
bool is_default = false
 
FLootLockerAsset asset
 

Field Documentation

◆ asset

FLootLockerAsset FLootLockerPlayerHero::asset

◆ character_name

FString FLootLockerPlayerHero::character_name = ""

◆ hero_id

int32 FLootLockerPlayerHero::hero_id = 0

◆ hero_name

FString FLootLockerPlayerHero::hero_name = ""

◆ id

int32 FLootLockerPlayerHero::id = 0

◆ instance_id

int32 FLootLockerPlayerHero::instance_id = 0

◆ is_default

bool FLootLockerPlayerHero::is_default = false