LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerNotificationRewardAsset Struct Reference

Represents an asset reward in a notification, linking the reward to an asset and its optional variation or rental option. More...

#include <LootLockerNotificationsRequestHandler.h>

Collaboration diagram for FLootLockerNotificationRewardAsset:

Data Fields

FString Created_at = ""
 The date the Asset reward was created.
 
FString Updated_at = ""
 The date the Asset reward was last updated.
 
FLootLockerNotificationRewardAssetDetails Details
 The details on the Asset.
 
int Asset_variation_id = 0
 The Asset variation ID, will be 0 if it's not a variation.
 
int Asset_rental_option_id = 0
 The Asset rental option ID, will be 0 if it's not a rental.
 
int Asset_id = 0
 The ID of the Asset.
 
FString Reward_id = ""
 The ID of the reward.
 
FString Asset_ulid = ""
 The ULID of the Asset.
 

Detailed Description

Represents an asset reward in a notification, linking the reward to an asset and its optional variation or rental option.

Field Documentation

◆ Asset_id

int FLootLockerNotificationRewardAsset::Asset_id = 0

The ID of the Asset.

◆ Asset_rental_option_id

int FLootLockerNotificationRewardAsset::Asset_rental_option_id = 0

The Asset rental option ID, will be 0 if it's not a rental.

◆ Asset_ulid

FString FLootLockerNotificationRewardAsset::Asset_ulid = ""

The ULID of the Asset.

◆ Asset_variation_id

int FLootLockerNotificationRewardAsset::Asset_variation_id = 0

The Asset variation ID, will be 0 if it's not a variation.

◆ Created_at

FString FLootLockerNotificationRewardAsset::Created_at = ""

The date the Asset reward was created.

◆ Details

FLootLockerNotificationRewardAssetDetails FLootLockerNotificationRewardAsset::Details

The details on the Asset.

◆ Reward_id

FString FLootLockerNotificationRewardAsset::Reward_id = ""

The ID of the reward.

◆ Updated_at

FString FLootLockerNotificationRewardAsset::Updated_at = ""

The date the Asset reward was last updated.