![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerPlayerRequestHandler.h>
Data Fields | |
| TArray< FString > | Player_id |
| A list of ULID ids of players to look up. | |
| TArray< int > | Player_legacy_id |
| A list of legacy ids of players to look up. | |
| TArray< FString > | Player_public_uid |
| A list of public uids to look up. | |
| TArray<FString> FLootLockerListPlayerInfoRequest::Player_id |
A list of ULID ids of players to look up.
These ids are in the form of ULIDs and are sometimes called player_ulid or similar
| TArray<int> FLootLockerListPlayerInfoRequest::Player_legacy_id |
A list of legacy ids of players to look up.
These ids are in the form of integers and are sometimes called simply player_id or id
| TArray<FString> FLootLockerListPlayerInfoRequest::Player_public_uid |
A list of public uids to look up.
These ids are in the form of UIDs