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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerLeaderboardArchiveRequestHandler.h>
Data Fields | |
| FString | name = "" |
| The name of the Player. | |
| FString | public_uid = "" |
| The Public UID of the Player. | |
| int | id = 0 |
| The ID of the Player. | |
| FString | player_ulid = "" |
| The ULID of the Player. | |
| int FLootLockerLeaderboardArchivePlayer::id = 0 |
The ID of the Player.
| FString FLootLockerLeaderboardArchivePlayer::name = "" |
The name of the Player.
| FString FLootLockerLeaderboardArchivePlayer::player_ulid = "" |
The ULID of the Player.
| FString FLootLockerLeaderboardArchivePlayer::public_uid = "" |
The Public UID of the Player.