![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerLeaderboardArchiveRequestHandler.h>
Data Fields | |
| FString | last_modified = "" |
| The date when the archived Leaderboard was modified. | |
| FString | content_type = "" |
| The type of content (application/json). | |
| FString | key = "" |
| The Key which is used to identify a json body of an old Leaderboard. | |
| int | content_length = 0 |
| Length of the archived Leaderboard. | |
| int FLootLockerLeaderboardArchive::content_length = 0 |
Length of the archived Leaderboard.
| FString FLootLockerLeaderboardArchive::content_type = "" |
The type of content (application/json).
| FString FLootLockerLeaderboardArchive::key = "" |
The Key which is used to identify a json body of an old Leaderboard.
| FString FLootLockerLeaderboardArchive::last_modified = "" |
The date when the archived Leaderboard was modified.