![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerPlayerRequestHandler.h>
Data Fields | |
| FString | store = "" |
| The store from which this item was purchased, if it was purchased. | |
| FString | entitlement_id = "" |
| The entitlement id for this purchase if it was purchased, which can be used to look up the entitlement and its details or refund the purchase if necessary. | |
| FString | purchase_group_id = "" |
| The purchase group id for this purchase if it was purchased as part of a group, which can be used to look up information about the purchase. | |
| FString FLootLockerInventoryItemPurchaseData::entitlement_id = "" |
The entitlement id for this purchase if it was purchased, which can be used to look up the entitlement and its details or refund the purchase if necessary.
| FString FLootLockerInventoryItemPurchaseData::purchase_group_id = "" |
The purchase group id for this purchase if it was purchased as part of a group, which can be used to look up information about the purchase.
| FString FLootLockerInventoryItemPurchaseData::store = "" |
The store from which this item was purchased, if it was purchased.