LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerInventoryItemPurchaseData Struct Reference

#include <LootLockerPlayerRequestHandler.h>

Data Fields

FString store = ""
 The store from which this item was purchased, if it was purchased.
 
FString entitlement_id = ""
 The entitlement id for this purchase if it was purchased, which can be used to look up the entitlement and its details or refund the purchase if necessary.
 
FString purchase_group_id = ""
 The purchase group id for this purchase if it was purchased as part of a group, which can be used to look up information about the purchase.
 

Field Documentation

◆ entitlement_id

FString FLootLockerInventoryItemPurchaseData::entitlement_id = ""

The entitlement id for this purchase if it was purchased, which can be used to look up the entitlement and its details or refund the purchase if necessary.

◆ purchase_group_id

FString FLootLockerInventoryItemPurchaseData::purchase_group_id = ""

The purchase group id for this purchase if it was purchased as part of a group, which can be used to look up information about the purchase.

◆ store

FString FLootLockerInventoryItemPurchaseData::store = ""

The store from which this item was purchased, if it was purchased.