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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerHeroRequestHandler.h>

Data Fields | |
| int32 | hero_id = 0 |
| int32 | character_type_id = 0 |
| FString | character_type_name = "" |
| FString | name = "" |
| bool | player_has_hero = false |
| FLootLockerAsset | asset |
| FLootLockerAsset FLootLockerHero::asset |
| int32 FLootLockerHero::character_type_id = 0 |
| FString FLootLockerHero::character_type_name = "" |
| int32 FLootLockerHero::hero_id = 0 |
| FString FLootLockerHero::name = "" |
| bool FLootLockerHero::player_has_hero = false |