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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerMiscellaneousRequestHandler.h>
Data Fields | |
| FString | Title_id = "" |
| The title ID of the game (uniquely identifies the game in LootLocker) | |
| FString | Environment_id = "" |
| The environment ID of the game (identifies which environment instance of the title this game refers to in LootLocker) | |
| int32 | Game_id = 0 |
| The id of the game (uniquely identifies the game in LootLocker) | |
| FString | Name = "" |
| The name of the game as configured in LootLocker. | |
| FString FLootLockerGameInfo::Environment_id = "" |
The environment ID of the game (identifies which environment instance of the title this game refers to in LootLocker)
| int32 FLootLockerGameInfo::Game_id = 0 |
The id of the game (uniquely identifies the game in LootLocker)
| FString FLootLockerGameInfo::Name = "" |
The name of the game as configured in LootLocker.
| FString FLootLockerGameInfo::Title_id = "" |
The title ID of the game (uniquely identifies the game in LootLocker)