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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Represents a single follower or following player. More...
#include <LootLockerFollowersRequestHandler.h>
Data Fields | |
| FString | Player_id = "" |
| The ULID of the player. | |
| FString | Player_name = "" |
| The name (if any has been set) of the player. | |
| FString | Publicuid = "" |
| The public UID of the player. | |
| FString | Createdat = "" |
| When the player's account was created. | |
Represents a single follower or following player.
| FString FLootLockerFollower::Createdat = "" |
When the player's account was created.
| FString FLootLockerFollower::Player_id = "" |
The ULID of the player.
| FString FLootLockerFollower::Player_name = "" |
The name (if any has been set) of the player.
| FString FLootLockerFollower::Publicuid = "" |
The public UID of the player.