LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerFollower Struct Reference

Represents a single follower or following player. More...

#include <LootLockerFollowersRequestHandler.h>

Data Fields

FString Player_id = ""
 The ULID of the player.
 
FString Player_name = ""
 The name (if any has been set) of the player.
 
FString Publicuid = ""
 The public UID of the player.
 
FString Createdat = ""
 When the player's account was created.
 

Detailed Description

Represents a single follower or following player.

Field Documentation

◆ Createdat

FString FLootLockerFollower::Createdat = ""

When the player's account was created.

◆ Player_id

FString FLootLockerFollower::Player_id = ""

The ULID of the player.

◆ Player_name

FString FLootLockerFollower::Player_name = ""

The name (if any has been set) of the player.

◆ Publicuid

FString FLootLockerFollower::Publicuid = ""

The public UID of the player.