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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerAssetsRequestHandler.h>
Data Fields | |
| FString | id = "" |
| FString | name = "" |
| TArray< FLootLockerAssetBoneParameters > | parameters |
| FString FLootLockerAssetBone::id = "" |
| FString FLootLockerAssetBone::name = "" |
| TArray<FLootLockerAssetBoneParameters> FLootLockerAssetBone::parameters |