LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerCreateHeroWithVariationRequest Struct Reference

#include <LootLockerHeroRequestHandler.h>

Data Fields

int32 hero_id = 0
 
FString name = ""
 
int32 asset_variation_id = 0
 
bool is_default = false
 

Field Documentation

◆ asset_variation_id

int32 FLootLockerCreateHeroWithVariationRequest::asset_variation_id = 0

◆ hero_id

int32 FLootLockerCreateHeroWithVariationRequest::hero_id = 0

◆ is_default

bool FLootLockerCreateHeroWithVariationRequest::is_default = false

◆ name

FString FLootLockerCreateHeroWithVariationRequest::name = ""