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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerHeroRequestHandler.h>
Data Fields | |
| int32 | hero_id = 0 |
| FString | name = "" |
| int32 | asset_variation_id = 0 |
| bool | is_default = false |
| int32 FLootLockerCreateHeroWithVariationRequest::asset_variation_id = 0 |
| int32 FLootLockerCreateHeroWithVariationRequest::hero_id = 0 |
| bool FLootLockerCreateHeroWithVariationRequest::is_default = false |
| FString FLootLockerCreateHeroWithVariationRequest::name = "" |