#include <LootLockerConnectedAccountsRequestHandler.h>
|
| static FString | ListConnectedAccounts (const FLootLockerPlayerData &PlayerData, const FLootLockerListConnectedAccountsResponseDelegate &OnComplete) |
| |
| static FString | DisconnectAccount (const FLootLockerPlayerData &PlayerData, const ELootLockerAccountProvider AccountToDisconnect, const FLootLockerDefaultDelegate &OnComplete) |
| |
| static FString | ConnectGoogleAccount (const FLootLockerPlayerData &PlayerData, const FString &IdToken, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectGoogleAccount (const FLootLockerPlayerData &PlayerData, const FString &IdToken, EGoogleAccountProviderPlatform Platform, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectAppleAccountByRestSignIn (const FLootLockerPlayerData &PlayerData, const FString &AuthorizationCode, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectEpicAccount (const FLootLockerPlayerData &PlayerData, const FString &Token, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectPlaystationAccount (const FLootLockerPlayerData &PlayerData, const FString &Environment, const FString &Code, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectDiscordAccount (const FLootLockerPlayerData &PlayerData, const FString &Token, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectTwitchAccount (const FLootLockerPlayerData &PlayerData, const FString &AuthorizationCode, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | ConnectRemoteSessionAccount (const FLootLockerPlayerData &PlayerData, const FString &Code, const FString &Nonce, const FLootLockerAccountConnectedResponseDelegate &OnComplete) |
| |
| static FString | TransferIdentityProvidersBetweenAccounts (const FLootLockerPlayerData &SourcePlayerData, const FLootLockerPlayerData &TargetPlayerData, TArray< ELootLockerAccountProvider > ProvidersToTransfer, const FLootLockerListConnectedAccountsResponseDelegate &OnComplete) |
| |
◆ ULootLockerConnectedAccountsRequestHandler()
| ULootLockerConnectedAccountsRequestHandler::ULootLockerConnectedAccountsRequestHandler |
( |
| ) |
|
|
inline |
◆ ConnectAppleAccountByRestSignIn()
◆ ConnectDiscordAccount()
◆ ConnectEpicAccount()
◆ ConnectGoogleAccount() [1/2]
◆ ConnectGoogleAccount() [2/2]
◆ ConnectPlaystationAccount()
◆ ConnectRemoteSessionAccount()
◆ ConnectTwitchAccount()
◆ DisconnectAccount()
◆ ListConnectedAccounts()
◆ TransferIdentityProvidersBetweenAccounts()