#include <LootLockerBanRequestHandler.h>
◆ ULootLockerBanRequestHandler()
| ULootLockerBanRequestHandler::ULootLockerBanRequestHandler |
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inline |
◆ GetPlayerBanStatus()
| static FString ULootLockerBanRequestHandler::GetPlayerBanStatus |
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const FString & |
PlayerUlid, |
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const FLootLockerBanStatusDelegate & |
OnCompletedRequest |
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) |
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static |
Get the ban status for a player.
Use this after receiving a 403 player_banned response from a session start to retrieve the ban reason and duration. Does not require an active player session.
- Parameters
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| PlayerUlid | The ULID of the player to query |
| OnCompletedRequest | Delegate called when the request completes |
- Returns
- A unique id for this request used to match callbacks