LootLocker Unreal SDK 10.5.0
Game backend SDK for Unreal Engine
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ULootLockerBanRequestHandler Class Reference

#include <LootLockerBanRequestHandler.h>

Inheritance diagram for ULootLockerBanRequestHandler:
Collaboration diagram for ULootLockerBanRequestHandler:

Public Member Functions

 ULootLockerBanRequestHandler ()
 

Static Public Member Functions

static FString GetPlayerBanStatus (const FString &PlayerUlid, const FLootLockerBanStatusDelegate &OnCompletedRequest)
 Get the ban status for a player.
 

Constructor & Destructor Documentation

◆ ULootLockerBanRequestHandler()

ULootLockerBanRequestHandler::ULootLockerBanRequestHandler ( )
inline

Member Function Documentation

◆ GetPlayerBanStatus()

static FString ULootLockerBanRequestHandler::GetPlayerBanStatus ( const FString &  PlayerUlid,
const FLootLockerBanStatusDelegate OnCompletedRequest 
)
static

Get the ban status for a player.

Use this after receiving a 403 player_banned response from a session start to retrieve the ban reason and duration. Does not require an active player session.

Parameters
PlayerUlidThe ULID of the player to query
OnCompletedRequestDelegate called when the request completes
Returns
A unique id for this request used to match callbacks