LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerServerSimpleAssetAuthor Struct Reference

#include <LootLockerServerAssetRequest.h>

Data Fields

int player_id = 0
 The ID of the player who created the asset.
 
FString player_ulid
 The ULID of the player who created the asset.
 
FString public_uid
 The public UID of the player who created the asset.
 
FString active_name
 The active name of the player who created the asset.
 

Field Documentation

◆ active_name

FString FLootLockerServerSimpleAssetAuthor::active_name

The active name of the player who created the asset.

◆ player_id

int FLootLockerServerSimpleAssetAuthor::player_id = 0

The ID of the player who created the asset.

◆ player_ulid

FString FLootLockerServerSimpleAssetAuthor::player_ulid

The ULID of the player who created the asset.

◆ public_uid

FString FLootLockerServerSimpleAssetAuthor::public_uid

The public UID of the player who created the asset.