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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerTriggerRequest.h>
Data Fields | |
| FString | Name = "" |
| The name of the trigger to invoke. | |
| int | Player_id = 0 |
| The player id of the player for whom to invoke the trigger. | |
| FString FLootLockerServerInvokeTriggerForPlayerRequest::Name = "" |
The name of the trigger to invoke.
| int FLootLockerServerInvokeTriggerForPlayerRequest::Player_id = 0 |
The player id of the player for whom to invoke the trigger.