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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerGameProgressionRequest.h>
Data Fields | |
| FString | Id = "" |
| The id of the progression. | |
| FString | Key = "" |
| The key of the progression. | |
| FString | Name = "" |
| The name of the progression. | |
| bool | Active = false |
| Whether this progression is active. | |
| bool FLootLockerServerGameProgression::Active = false |
Whether this progression is active.
| FString FLootLockerServerGameProgression::Id = "" |
The id of the progression.
| FString FLootLockerServerGameProgression::Key = "" |
The key of the progression.
| FString FLootLockerServerGameProgression::Name = "" |
The name of the progression.