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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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Details about a particular friend. More...
#include <LootLockerServerFriendsRequest.h>
Data Fields | |
| FString | Player_id = "" |
| The ulid of the player. | |
| FString | Name = "" |
| The name (if any has been set) of the player. | |
| FString | Public_uid = "" |
| The public uid of the player. | |
| FString | Accepted_at = "" |
| The online status of the player. | |
| FString | Created_at = "" |
| The creation date of the player. | |
Details about a particular friend.
| FString FLootLockerServerFriend::Accepted_at = "" |
The online status of the player.
The creation date of the player
| FString FLootLockerServerFriend::Created_at = "" |
The creation date of the player.
| FString FLootLockerServerFriend::Name = "" |
The name (if any has been set) of the player.
| FString FLootLockerServerFriend::Player_id = "" |
The ulid of the player.
| FString FLootLockerServerFriend::Public_uid = "" |
The public uid of the player.