LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerCurrencyReward Struct Reference

#include <LootLockerServerProgressionGenericTypes.h>

Data Fields

FString Currency_name = ""
 The name of the currency that this reward is for.
 
FString Currency_code = ""
 The unique code for the currency that this reward is for.
 
FString Amount = ""
 The amount of the specified currency that was rewarded.
 

Field Documentation

◆ Amount

FString FLootLockerServerCurrencyReward::Amount = ""

The amount of the specified currency that was rewarded.

◆ Currency_code

FString FLootLockerServerCurrencyReward::Currency_code = ""

The unique code for the currency that this reward is for.

◆ Currency_name

FString FLootLockerServerCurrencyReward::Currency_name = ""

The name of the currency that this reward is for.