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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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Represents a context for organizing assets and inventory. More...
#include <LootLockerServerAssetRequest.h>
Data Fields | |
| int | Id = 0 |
| Integer ID of the context. | |
| FString | Uuid = "" |
| Context UUID. | |
| FString | Name = "" |
| Context Name. | |
Represents a context for organizing assets and inventory.
| int FLootLockerServerContext::Id = 0 |
Integer ID of the context.
| FString FLootLockerServerContext::Name = "" |
Context Name.
| FString FLootLockerServerContext::Uuid = "" |
Context UUID.