LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerContext Struct Reference

Represents a context for organizing assets and inventory. More...

#include <LootLockerServerAssetRequest.h>

Data Fields

int Id = 0
 Integer ID of the context.
 
FString Uuid = ""
 Context UUID.
 
FString Name = ""
 Context Name.
 

Detailed Description

Represents a context for organizing assets and inventory.

Field Documentation

◆ Id

int FLootLockerServerContext::Id = 0

Integer ID of the context.

◆ Name

FString FLootLockerServerContext::Name = ""

Context Name.

◆ Uuid

FString FLootLockerServerContext::Uuid = ""

Context UUID.