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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerAssetRequest.h>
Data Fields | |
| FString | Name = "" |
| The name of the rarity this Asset is classed as. | |
| FString | Short_name = "" |
| The short the rarity this Asset is classed as. | |
| FString | Color = "" |
| The color for this rarity class. | |
| FString FLootLockerServerAssetRarity::Color = "" |
The color for this rarity class.
| FString FLootLockerServerAssetRarity::Name = "" |
The name of the rarity this Asset is classed as.
| FString FLootLockerServerAssetRarity::Short_name = "" |
The short the rarity this Asset is classed as.