LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerAssetHeroEquipException Struct Reference

#include <LootLockerServerAssetRequest.h>

Data Fields

bool Can_equip = false
 Whether this hero can equip this asset.
 
int Hero_id = 0
 The id of the hero that this exception applies to.
 
FString Hero_name = ""
 The name of the hero that this exception applies to.
 

Field Documentation

◆ Can_equip

bool FLootLockerServerAssetHeroEquipException::Can_equip = false

Whether this hero can equip this asset.

◆ Hero_id

int FLootLockerServerAssetHeroEquipException::Hero_id = 0

The id of the hero that this exception applies to.

◆ Hero_name

FString FLootLockerServerAssetHeroEquipException::Hero_name = ""

The name of the hero that this exception applies to.