LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
Loading...
Searching...
No Matches
ULootLockerServerGameProgressionRequest Class Reference

#include <LootLockerServerGameProgressionRequest.h>

Inheritance diagram for ULootLockerServerGameProgressionRequest:
Collaboration diagram for ULootLockerServerGameProgressionRequest:

Public Member Functions

 ULootLockerServerGameProgressionRequest ()
 

Static Public Member Functions

static FString GetProgressions (const FLootLockerServerGameProgressionListResponseDelegate &OnCompletedRequest=FLootLockerServerGameProgressionListResponseDelegate())
 
static FString GetPaginatedProgressions (int32 Count, const FString &After, const FLootLockerServerGameProgressionListResponseDelegate &OnCompletedRequest)
 
static FString GetProgressionByKey (const FString &ProgressionKey, const FLootLockerServerSingleGameProgressionResponseDelegate &OnCompletedRequest)
 
static FString GetTiersForProgression (const FString &ProgressionKey, const FLootLockerServerProgressionTiersResponseDelegate &OnCompletedRequest)
 
static FString GetPaginatedTiersForProgression (const FString &ProgressionKey, int32 Count, int32 After, const FLootLockerServerProgressionTiersResponseDelegate &OnCompletedRequest)
 

Constructor & Destructor Documentation

◆ ULootLockerServerGameProgressionRequest()

ULootLockerServerGameProgressionRequest::ULootLockerServerGameProgressionRequest ( )

Member Function Documentation

◆ GetPaginatedProgressions()

static FString ULootLockerServerGameProgressionRequest::GetPaginatedProgressions ( int32  Count,
const FString &  After,
const FLootLockerServerGameProgressionListResponseDelegate OnCompletedRequest 
)
static

◆ GetPaginatedTiersForProgression()

static FString ULootLockerServerGameProgressionRequest::GetPaginatedTiersForProgression ( const FString &  ProgressionKey,
int32  Count,
int32  After,
const FLootLockerServerProgressionTiersResponseDelegate OnCompletedRequest 
)
static

◆ GetProgressionByKey()

static FString ULootLockerServerGameProgressionRequest::GetProgressionByKey ( const FString &  ProgressionKey,
const FLootLockerServerSingleGameProgressionResponseDelegate OnCompletedRequest 
)
static

◆ GetProgressions()

static FString ULootLockerServerGameProgressionRequest::GetProgressions ( const FLootLockerServerGameProgressionListResponseDelegate OnCompletedRequest = FLootLockerServerGameProgressionListResponseDelegate())
static

◆ GetTiersForProgression()

static FString ULootLockerServerGameProgressionRequest::GetTiersForProgression ( const FString &  ProgressionKey,
const FLootLockerServerProgressionTiersResponseDelegate OnCompletedRequest 
)
static