#include <LootLockerServerAssetRequest.h>
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| static FString | GetAssets (int Count, int After, int Context, bool IncludeUGC=false, const FLootLockerServerGetAssetsResponseDelegate &OnCompletedRequest=FLootLockerServerGetAssetsResponseDelegate()) |
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| static FString | GetKeyValuePairsFromAssetInstance (int PlayerID, int AssetInstanceID, const FLootLockerServerAssetInstanceKeyValuePairsListResponseDelegate &OnCompletedRequest) |
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| static FString | GetAssetInstanceKeyValuePairFromAssetInstanceById (int PlayerID, int AssetInstanceID, int KeyValuePairID, const FLootLockerServerAssetInstanceKeyValuePairItemResponseDelegate &OnCompletedRequest) |
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| static FString | AddKeyValuePairToAssetInstance (int PlayerID, int AssetInstanceID, const FString Key, FString Value, const FLootLockerServerAssetInstanceKeyValuePairsListResponseDelegate &OnCompletedRequest) |
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| static FString | UpdateKeyValuePairsOnAssetInstance (int PlayerID, int AssetInstanceID, TArray< FLootLockerServerAssetStorageKeyValueSet > KeyValuePairs, const FLootLockerServerAssetInstanceKeyValuePairsListResponseDelegate &OnCompletedRequest) |
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| static FString | UpdateKeyValuePairOnAssetInstanceById (int PlayerID, int AssetInstanceID, int KeyValuePairID, const FString Key, FString Value, const FLootLockerServerAssetInstanceKeyValuePairItemResponseDelegate &OnCompletedRequest) |
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| static FString | DeleteKeyValuePairFromAssetInstanceById (int PlayerID, int AssetInstanceID, int KeyValuePairID, const FLootLockerServerAssetInstanceKeyValuePairsListResponseDelegate &OnCompletedRequest) |
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| static FString | ListAssets (const FLootLockerServerListAssetsRequest &Request, int PerPage=0, int Page=0, const FLootLockerServerListAssetsResponseDelegate &OnCompletedRequest=FLootLockerServerListAssetsResponseDelegate()) |
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| static FString | ListContexts (int PerPage=0, int Page=0, const FLootLockerServerListContextsResponseDelegate &OnCompletedRequest=FLootLockerServerListContextsResponseDelegate()) |
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◆ ULootLockerServerAssetRequest()
| ULootLockerServerAssetRequest::ULootLockerServerAssetRequest |
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◆ AddKeyValuePairToAssetInstance()
◆ DeleteKeyValuePairFromAssetInstanceById()
◆ GetAssetInstanceKeyValuePairFromAssetInstanceById()
◆ GetAssets()
◆ GetKeyValuePairsFromAssetInstance()
◆ ListAssets()
◆ ListContexts()
◆ UpdateKeyValuePairOnAssetInstanceById()
◆ UpdateKeyValuePairsOnAssetInstance()