LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
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LootLocker.Requests.LootLockerInvokeTriggersByKeyResponse Class Reference

The result of the invoked triggers. More...

Inheritance diagram for LootLocker.Requests.LootLockerInvokeTriggersByKeyResponse:
Collaboration diagram for LootLocker.Requests.LootLockerInvokeTriggersByKeyResponse:

Properties

LootLockerFailedKey[] Failed_keys [get, set]
 A list of keys that failed invocation together with the reason for failure.
 
LootLockerSuccessfulKey[] Successful_keys [get, set]
 A list of keys that were successfully invoked.
 
- Properties inherited from LootLocker.LootLockerResponse
int statusCode [get, set]
 HTTP Status Code.
 
bool success [get, set]
 Whether this request was a success.
 
string text [get, set]
 Raw text/http body from the server response.
 
LootLockerRequestContext requestContext [get, set]
 Context for the request.
 
LootLockerErrorData errorData [get, set]
 If this request was not a success, this structure holds all the information needed to identify the problem.
 
string EventId = Guid.NewGuid().ToString() [get, set]
 inheritdoc added this because unity main thread executing style cut the calling stack and make the event orphan see also calling multiple events of the same type makes use unable to identify each one
 

Detailed Description

The result of the invoked triggers.