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LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
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Response containing all leaderboard ranks for a specific member across all leaderboards. More...


Properties | |
| LootLockerLeaderboard[] | leaderboards [get, set] |
| The leaderboard rank entries for the requested member. | |
| LootLockerPagination | pagination [get, set] |
| Pagination data for this request. | |
Properties inherited from LootLocker.LootLockerResponse | |
| int | statusCode [get, set] |
| HTTP Status Code. | |
| bool | success [get, set] |
| Whether this request was a success. | |
| string | text [get, set] |
| Raw text/http body from the server response. | |
| LootLockerRequestContext | requestContext [get, set] |
| Context for the request. | |
| LootLockerErrorData | errorData [get, set] |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| string | EventId = Guid.NewGuid().ToString() [get, set] |
| inheritdoc added this because unity main thread executing style cut the calling stack and make the event orphan see also calling multiple events of the same type makes use unable to identify each one | |
Response containing all leaderboard ranks for a specific member across all leaderboards.