LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
Loading...
Searching...
No Matches
LootLocker.Requests.LootLockerClassLoadoutResponse Class Reference

Response containing the current loadout for one or more classes belonging to the player. More...

Inheritance diagram for LootLocker.Requests.LootLockerClassLoadoutResponse:
Collaboration diagram for LootLocker.Requests.LootLockerClassLoadoutResponse:

Public Member Functions

LootLockerClass GetClass (string name)
 Returns the class object matching the given name, or null if not found.
 
LootLockerClass[] GetClassess ()
 Returns all class objects from the loadout entries.
 

Properties

LootLockerClassLoadout[] loadouts [get, set]
 The list of class loadout entries returned by the endpoint.
 
- Properties inherited from LootLocker.LootLockerResponse
int statusCode [get, set]
 HTTP Status Code.
 
bool success [get, set]
 Whether this request was a success.
 
string text [get, set]
 Raw text/http body from the server response.
 
LootLockerRequestContext requestContext [get, set]
 Context for the request.
 
LootLockerErrorData errorData [get, set]
 If this request was not a success, this structure holds all the information needed to identify the problem.
 
string EventId = Guid.NewGuid().ToString() [get, set]
 inheritdoc added this because unity main thread executing style cut the calling stack and make the event orphan see also calling multiple events of the same type makes use unable to identify each one
 

Detailed Description

Response containing the current loadout for one or more classes belonging to the player.