LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
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LootLocker.Requests.LootLockerAssetInstanceProgressionResponse Class Reference

Response containing the current progression status for an asset instance on a specific progression. More...

Inheritance diagram for LootLocker.Requests.LootLockerAssetInstanceProgressionResponse:
Collaboration diagram for LootLocker.Requests.LootLockerAssetInstanceProgressionResponse:

Properties

string id [get, set]
 The unique identifier of this asset instance progression record.
 
string progression_key [get, set]
 The key of the progression this record belongs to.
 
string progression_id [get, set]
 The id of the progression this record belongs to.
 
string progression_name [get, set]
 The name of the progression this record belongs to.
 
ulong step [get, set]
 The current level (step) the asset instance has reached in this progression.
 
ulong points [get, set]
 The total number of points accumulated in this progression.
 
ulong previous_threshold [get, set]
 The points threshold for the current level.
 
ulong? next_threshold [get, set]
 The points threshold for the next level, or null if the asset instance is at the maximum level.
 
DateTime? last_level_up [get, set]
 When the asset instance last levelled up in this progression, or null if it has never levelled up.
 
- Properties inherited from LootLocker.LootLockerResponse
int statusCode [get, set]
 HTTP Status Code.
 
bool success [get, set]
 Whether this request was a success.
 
string text [get, set]
 Raw text/http body from the server response.
 
LootLockerRequestContext requestContext [get, set]
 Context for the request.
 
LootLockerErrorData errorData [get, set]
 If this request was not a success, this structure holds all the information needed to identify the problem.
 
string EventId = Guid.NewGuid().ToString() [get, set]
 inheritdoc added this because unity main thread executing style cut the calling stack and make the event orphan see also calling multiple events of the same type makes use unable to identify each one
 

Detailed Description

Response containing the current progression status for an asset instance on a specific progression.