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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerAssetsRequestHandler.h>
Data Fields | |
| int32 | id = 0 |
| FString | name = "" |
| FString | primary_color = "" |
| FString | secondary_color = "" |
| TMap< FString, FString > | links |
| int32 FLootLockerVariation::id = 0 |
| TMap<FString, FString> FLootLockerVariation::links |
| FString FLootLockerVariation::name = "" |
| FString FLootLockerVariation::primary_color = "" |
| FString FLootLockerVariation::secondary_color = "" |