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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Filters to apply to the asset listing based on key-value pairs. More...
#include <LootLockerAssetsRequestHandler.h>
Data Fields | |
| FString | key = "" |
| The key for which to look for the filtered values. | |
| TArray< FString > | values |
| A list of values to filter by. If the asset has any of these values for the given key, it will be included in the results. | |
Filters to apply to the asset listing based on key-value pairs.
| FString FLootLockerSimpleAssetFilter::key = "" |
The key for which to look for the filtered values.
| TArray<FString> FLootLockerSimpleAssetFilter::values |
A list of values to filter by. If the asset has any of these values for the given key, it will be included in the results.