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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Identifies a metadata entry that caused an error during a set operation, by key and value type. More...
#include <LootLockerMetadataRequestHandler.h>
Data Fields | |
| FString | Key = "" |
| The metadata key that the set operation error refers to. | |
| ELootLockerMetadataTypes | Type = ELootLockerMetadataTypes::String |
| The type of value that the set operation was for. | |
Identifies a metadata entry that caused an error during a set operation, by key and value type.
| FString FLootLockerSetMetadataErrorEntry::Key = "" |
The metadata key that the set operation error refers to.
| ELootLockerMetadataTypes FLootLockerSetMetadataErrorEntry::Type = ELootLockerMetadataTypes::String |
The type of value that the set operation was for.