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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Describes a single metadata mutation operation (create, update, delete, or upsert) together with the metadata entry it targets. More...
#include <LootLockerMetadataRequestHandler.h>

Data Fields | |
| ELootLockerMetadataActions | Action = ELootLockerMetadataActions::Create |
| The type of action to take for setting this metadata entry. | |
| FLootLockerMetadataEntry | Entry |
| The metadata entry to take the designated action for. | |
Describes a single metadata mutation operation (create, update, delete, or upsert) together with the metadata entry it targets.
| ELootLockerMetadataActions FLootLockerSetMetadataAction::Action = ELootLockerMetadataActions::Create |
The type of action to take for setting this metadata entry.
| FLootLockerMetadataEntry FLootLockerSetMetadataAction::Entry |
The metadata entry to take the designated action for.