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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Holds the player data returned when a remote session lease is successfully authorized, including identity fields, progression state, and notification check flags. More...
#include <LootLockerRemoteSessionRequestHandler.h>

Data Fields | |
| FString | player_name = "" |
| The player's name if it has been set by using SetPlayerName(). | |
| int32 | player_id = 0 |
| The player id. | |
| FString | public_uid = "" |
| The public UID for this player. | |
| FString | player_ulid = "" |
| The player ULID for this player. | |
| bool | seen_before = false |
| Whether this player has been seen before (true) or is new (false) | |
| bool | check_grant_notifications = false |
| Whether this player has new information to check in grants. | |
| bool | check_deactivation_notifications = false |
| Whether this player has new information to check in deactivations. | |
| int32 | xp = 0 |
| The current xp of this player. | |
| int32 | level = 0 |
| The current level of this player. | |
| FLootLockerLevelThresholds | level_thresholds |
| The level_thresholds that the level and xp data relates to. | |
| int32 | account_balance = 0 |
| The current balance in this account. | |
| FString | player_identifier = "" |
| The player identifier of the player. | |
| FString | player_created_at = "" |
| When this player was first created. | |
| FString | wallet_id = "" |
| The id of the wallet for this account. | |
Holds the player data returned when a remote session lease is successfully authorized, including identity fields, progression state, and notification check flags.
| int32 FLootLockerRemoteSessionPlayerData::account_balance = 0 |
The current balance in this account.
| bool FLootLockerRemoteSessionPlayerData::check_deactivation_notifications = false |
Whether this player has new information to check in deactivations.
| bool FLootLockerRemoteSessionPlayerData::check_grant_notifications = false |
Whether this player has new information to check in grants.
| int32 FLootLockerRemoteSessionPlayerData::level = 0 |
The current level of this player.
| FLootLockerLevelThresholds FLootLockerRemoteSessionPlayerData::level_thresholds |
The level_thresholds that the level and xp data relates to.
| FString FLootLockerRemoteSessionPlayerData::player_created_at = "" |
When this player was first created.
| int32 FLootLockerRemoteSessionPlayerData::player_id = 0 |
The player id.
| FString FLootLockerRemoteSessionPlayerData::player_identifier = "" |
The player identifier of the player.
| FString FLootLockerRemoteSessionPlayerData::player_name = "" |
The player's name if it has been set by using SetPlayerName().
| FString FLootLockerRemoteSessionPlayerData::player_ulid = "" |
The player ULID for this player.
| FString FLootLockerRemoteSessionPlayerData::public_uid = "" |
The public UID for this player.
| bool FLootLockerRemoteSessionPlayerData::seen_before = false |
Whether this player has been seen before (true) or is new (false)
| FString FLootLockerRemoteSessionPlayerData::wallet_id = "" |
The id of the wallet for this account.
| int32 FLootLockerRemoteSessionPlayerData::xp = 0 |
The current xp of this player.