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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerPurchasesRequestHandler.h>
Data Fields | |
| ELootLockerRefundNonReversibleRewardKind | kind = ELootLockerRefundNonReversibleRewardKind::progression_points |
| "progression_points": points were added to a progression. | |
| FString | id |
| The ULID of the progression that was affected. | |
| FString | name |
| Display name of the progression. | |
| FString | amount |
| The number of points granted that cannot be reversed. | |
| FString FLootLockerRefundNonReversibleReward::amount |
The number of points granted that cannot be reversed.
Only present for kind "progression_points".
| FString FLootLockerRefundNonReversibleReward::id |
The ULID of the progression that was affected.
| ELootLockerRefundNonReversibleRewardKind FLootLockerRefundNonReversibleReward::kind = ELootLockerRefundNonReversibleRewardKind::progression_points |
"progression_points": points were added to a progression.
"progression_reset": a progression was reset. Additional values may be added in future.
| FString FLootLockerRefundNonReversibleReward::name |
Display name of the progression.