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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerPurchasesRequestHandler.h>
Data Fields | |
| FString | currency_id |
| The ULID of the currency. | |
| FString | currency_code |
| Short code identifying the currency (e.g. | |
| FString | amount |
| The amount credited or debited, represented as a string to support arbitrary precision. | |
| FString FLootLockerRefundCurrencyEntry::amount |
The amount credited or debited, represented as a string to support arbitrary precision.
| FString FLootLockerRefundCurrencyEntry::currency_code |
Short code identifying the currency (e.g.
"gold", "gems")
| FString FLootLockerRefundCurrencyEntry::currency_id |
The ULID of the currency.