LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerRefundCurrencyEntry Struct Reference

#include <LootLockerPurchasesRequestHandler.h>

Data Fields

FString currency_id
 The ULID of the currency.
 
FString currency_code
 Short code identifying the currency (e.g.
 
FString amount
 The amount credited or debited, represented as a string to support arbitrary precision.
 

Field Documentation

◆ amount

FString FLootLockerRefundCurrencyEntry::amount

The amount credited or debited, represented as a string to support arbitrary precision.

◆ currency_code

FString FLootLockerRefundCurrencyEntry::currency_code

Short code identifying the currency (e.g.

"gold", "gems")

◆ currency_id

FString FLootLockerRefundCurrencyEntry::currency_id

The ULID of the currency.