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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Request to redeem a Google Play Store purchase for a specific class using a product identifier, purchase token, and class identifier. More...
#include <LootLockerPurchasesRequestHandler.h>


Data Fields | |
| int | Class_id = 0 |
| The id of the class to redeem this purchase for. | |
Data Fields inherited from FLootLockerRedeemGooglePlayStorePurchaseForPlayerRequest | |
| FString | Product_id = "" |
| The id of the product that this redemption refers to. | |
| FString | Purchase_token = "" |
| The token from the purchase successfully made towards the Google Play Store. | |
Request to redeem a Google Play Store purchase for a specific class using a product identifier, purchase token, and class identifier.
| int FLootLockerRedeemGooglePlayStorePurchaseForClassRequest::Class_id = 0 |
The id of the class to redeem this purchase for.