LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerRarity Struct Reference

#include <LootLockerAssetsRequestHandler.h>

Data Fields

FString name = ""
 
FString short_name = ""
 
FString color = ""
 

Field Documentation

◆ color

FString FLootLockerRarity::color = ""

◆ name

FString FLootLockerRarity::name = ""

◆ short_name

FString FLootLockerRarity::short_name = ""