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LootLocker Unreal SDK
10.7.0
Game backend SDK for Unreal Engine
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FLootLockerRarity Struct Reference
#include <
LootLockerAssetsRequestHandler.h
>
Data Fields
FString
name
= ""
FString
short_name
= ""
FString
color
= ""
Field Documentation
◆
color
FString FLootLockerRarity::color = ""
◆
name
FString FLootLockerRarity::name = ""
◆
short_name
FString FLootLockerRarity::short_name = ""
FLootLockerRarity
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LootLocker