![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerAssetsRequestHandler.h>
Data Fields | |
| FString | entitlement_id = "" |
| int32 | service_label = 0 |
| FString FLootLockerPsn::entitlement_id = "" |
| int32 FLootLockerPsn::service_label = 0 |