LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerProgression Struct Reference

PURE DATA STRUCTS. More...

#include <LootLockerProgressionsRequestHandler.h>

Data Fields

FString Id = ""
 
FString Key = ""
 
FString Name = ""
 
bool Active = false
 

Detailed Description

PURE DATA STRUCTS.

Field Documentation

◆ Active

bool FLootLockerProgression::Active = false

◆ Id

FString FLootLockerProgression::Id = ""

◆ Key

FString FLootLockerProgression::Key = ""

◆ Name

FString FLootLockerProgression::Name = ""