#include <LootLockerProgressionsRequestHandler.h>
◆ Id
| FString FLootLockerPlayerProgression::Id = "" |
◆ Last_Level_Up
| FString FLootLockerPlayerProgression::Last_Level_Up = "" |
◆ Next_Threshold
| int32 FLootLockerPlayerProgression::Next_Threshold = 0 |
◆ Points
| int32 FLootLockerPlayerProgression::Points = 0 |
◆ Previous_Threshold
| int32 FLootLockerPlayerProgression::Previous_Threshold = 0 |
◆ Progression_Id
| FString FLootLockerPlayerProgression::Progression_Id = "" |
◆ Progression_Key
| FString FLootLockerPlayerProgression::Progression_Key = "" |
◆ Progression_Name
| FString FLootLockerPlayerProgression::Progression_Name = "" |
◆ Step
| int32 FLootLockerPlayerProgression::Step = 0 |