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LootLocker Unreal SDK 10.6.0
Game backend SDK for Unreal Engine
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#include <LootLockerPlayerFilesRequestHandler.h>
Data Fields | |
| FString | created_at = "" |
| FString | name = "" |
| FString | key = "" |
| FString | purpose = "" |
| int32 | id = 0 |
| bool | IsPublic = false |
| FString FLootLockerPlayerFileMetadata::created_at = "" |
| int32 FLootLockerPlayerFileMetadata::id = 0 |
| bool FLootLockerPlayerFileMetadata::IsPublic = false |
| FString FLootLockerPlayerFileMetadata::key = "" |
| FString FLootLockerPlayerFileMetadata::name = "" |
| FString FLootLockerPlayerFileMetadata::purpose = "" |